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Drifting is a dangerous sport that has developed in Japan during the last 10 years. Drifting has rapidly spread throughout the world and emerged in Australia during the last 5 years.

The art of drifting sounds quite easy however it is much harder than it looks. There are many techniques on drifting and they will be explained below. Basically the idea is to get your car as sideways as possible with as much speed as possible whilst taking a racing line through a corner and continue through the rest of the corners on the track whilst still being in control of your car.


Australia now has official competitions as well as many smaller competitions. For the next local drift competition go to the events page to find out when it is and how to enter.

To actually get your car to drift sideways you must have a very powerful car and most of the cars that are used for drifting are RWD. Drifting can be done by AWD and FWD however usually not for long periods of time through multiple corners. The most common drift cars in Australia presently are Nissan Skyline, 180SX, 200SX, Nissan Silvia and many more, these cars have high power outputs suitable for drifting out of the factory at a relatively cheap cost.

Braking Drift
This involves trial braking into a corner in order to make the rear wheel step out sideways and then to control the car with the steering wheel and use of the throttle pedal. This technique is mainly used by RWD.

Power Over Drift
This is performed by entering a corner flat out and then getting massive oversteering through it which is most commonly for AWD cars.

Inertia Drift

This is done by steering a car towards the edge of the track then turning sharply into the corner to make the car rock and lose traction and can be done to keep a drift going for a long period or down straight road until the next corner.

Handbrake Drift

This is simply pulling the handbrake on and making the back tyres lock up then use the power to steer and control yourself throughthe corner.

Jump Drift
This is where you use the kerb of the race track and make the back wheel jump over it causing the car to bounce over the curb and lose traction.